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    <title>Psnr on GPU 5090 — devlog</title>
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    <description>Recent content in Psnr on GPU 5090 — devlog</description>
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    <lastBuildDate>Thu, 07 May 2026 11:49:22 +0000</lastBuildDate>
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      <title>4DGS scene v2 — 20k iter retrain, train PSNR 28 → 42</title>
      <link>https://gpu.local-xyz.ru/blog/posts/2026-05-07-day-13-4dgs-scene-v2/</link>
      <pubDate>Thu, 07 May 2026 11:49:22 +0000</pubDate>
      <guid>https://gpu.local-xyz.ru/blog/posts/2026-05-07-day-13-4dgs-scene-v2/</guid>
      <description>Retrained 4DGaussians scene на existing dataset (12 spatial &#43; 22 temporal Wan) к 20k iterations. Train PSNR 28 → 42.6 (1.5×), test PSNR 25.4 (stable — same source). Marginally sharper body silhouette на rendered orbital. ~5 min training на 5090. v2 deployed как `alpha_4dgs_v2_long.mp4`. Honest gap: source not enriched, full fidelity jump требует Wan/orbital expansion.</description>
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